We found – 16 articles for character design

Character Design by Wurstbande

Kashink x Wurstbande

While Wurstbande were making their collab. wall with Kashink, I could peer at their amazing character design sketchbook and took some rare shots (courtesy of WB).

Born and based in Berlin, Wurstbande is a creative graphic duo active in the fields of illustration and wall design.

The Urban Spree bookstore on Warschauer Str. is currently selling some limited edition A4 prints by Wurstbande.

 



Post-Pictoplasma Character Club Night

The Post-Pictoplasma Character Club Night returns to Urban Spree on Saturday 13.05 for the party climax of the Pictoplasma Festival. Everyone is invited to shake off the overload at the closing party, with one of Debruit’s rare performances in Berlin—a wonky fusion of Congolese sound systems, weird L. A. block parties and freaky Tunisian backstreet souks, all powered by a fat hip hop engine. Opening acts are live performances from Maxwell Farrington and François Club, DJ sets by Henning Specht (Hypnolove) and Le Feu will take the raving crowd through the night.

 

François Club (FR)

François Club creates a type of rétro-futuristic music, with 80’s style sonorities, somewhere between Sébastien Tellier and Elli et Jacno.

facebook.com/francoisKlub

 

Maxwell Farrington (AUS)

A psychedelic crooner, inenarrable dandy, eloquent clown, Maxwell Farrington touches everything with his warped genius and laisser faire punk attitude–from raw folk to lo-fi experimental, from burlesque pop to the most refined sappy dance music.

maxwellfarrington.bandcamp.com

 

Debruit (FR)

Debruit is a musical explorer who imagines alternate worlds and the way they would sound. He plays with time and disparate sounds, moulding static dimensions and geographical borders into new asymmetrical audio-forms. His style is a no hold barred assault through dark Congolese sound systems, downtown L.A. block parties gone wrong, haze filled Kingston recording studios and freaky Tunisian backstreet souks; all powered by a fat hip hop engine, resulting in what can only be described as the heaviest wonky fusions you will hear all year.

debruit.com

 

Henning Specht (DE)

Henning Specht is a Berlin-based DJ and composer, founder of the bands Hypnolove and France. He has worked on soundtracks, composed original music for exhibitions, and sound designed fashion shows. Expect your full dose of disco!

henningspecht.com

 

LeFeu (FR)

LeFeu is DJ and producer of electronic music, and collaborates with She’s Drunk through their SABRINA project.

http://www.throughmyspeakers.com/lefeu



An evening with Katherine Isbister: How Games Move Us – Emotion by Design

A MAZE. presents in cooperation with Berlingamescene.com a surprising summer talk appearance by Katherine Isbister at Urban Spree Galerie.

Katherine Isbister is Professor of Computational Media, and core faculty member in the Center for Games and Playable Media at the University of California, Santa Cruz. She was the founding research director of the Game Innovation Lab at NYU, and a founding faculty member of the NYU Game Center. Isbister has written several books about game design, such as Better Game Characters by Design, and most recently How Games Move Us: Emotion by Design, published by MIT Press.

Isbister’s analysis shows us a new way to think about games, helping us appreciate them as an innovative and powerful medium for doing what film, literature, and other creative media do: helping us to understand ourselves and what it means to be human.

Description copied from https://mitpress.mit.edu/how-games:

9780262034265_0This is a renaissance moment for video games—in the variety of genres they represent, and the range of emotional territory they cover. But how do games create emotion? In How Games Move Us, Katherine Isbister takes the reader on a timely and novel exploration of the design techniques that evoke strong emotions for players. She counters arguments that games are creating a generation of isolated, emotionally numb, antisocial loners. Games, Isbister shows us, can actually play a powerful role in creating empathy and other strong, positive emotional experiences; they reveal these qualities over time, through the act of playing. She offers a nuanced, systematic examination of exactly how games can influence emotion and social connection, with examples—drawn from popular, indie, and art games—that unpack the gamer’s experience.

Isbister describes choice and flow, two qualities that distinguish games from other media, and explains how game developers build upon these qualities using avatars, non-player characters, and character customization, in both solo and social play. She shows how designers use physical movement to enhance players’ emotional experience, and examines long-distance networked play. She illustrates the use of these design methods with examples that range from Sony’s Little Big Planet to the much-praised indie game Journey to art games like Brenda Romero’s Train.

Pay what you want entrance fee: 1-5€



PICTOPLASMA ACADEMY ALL STARS GROUP SHOW

The most extensive show of the 13. Pictoplasma Festival is held at Urban Spree, with works by the 22 alumni of the Pictoplasma Academy 2016.

Challenged by renowned illustrators, artists, animation filmmakers, and sculptors, participants explored and developed their personal, character-driven projects. The Academy All Stars group show presents their diverse talents and features sculptures, paintings, drawings, interactive installations, and a multitude of new character worlds.

PICTOPLASMA ACADEMY ALL STARS

May 10-14, 2017

Urban Spree Galerie

Revaler Str. 99

10245 Berlin

Wednesday-Sunday: 12:00-20:00

Saturday: 12:00-22:00. Nocturne for the Club Character Party

Vernissage on Wednesday, May 10th, 16:00-19:00

 

Featuring the works of:

 

Ana Jiménez (SP)

mercrominah.com

Ana Jiménez is a Spanish game artist, currently based in Berlin. Her main field of experience is in casual games for companies like Digital Chocolate or King. ‘Mercrominah’ is Ana’s alter ego—a personal project she started when spending a year in Sweden. The project has meanwhile acquired quite a following in social networks, and Ana hopes it will continue to make people laugh for a long time.

Anna (PL)

iconbaking.com

Anna is a Polish illustrator and designer based in London, and a fan of mixing digital and traditional techniques. She is interested in visual structures, life drawing and the expression that different tools imply. It can be a brush, a potato stamp or drawing software—each unfolds its particular aesthetics.

Brian Neong San (MU)

neongsan.com

Brian Neong San is a character animator and designer. Born in Mauritius, he currently lives in Australia; as digital nomad, he is often found freelancing remotely from other places. This mobility inspires his inventive work, and he is passionate to bring characters to life through motion, emotion and storytelling. Frequently referred to as a digital character puppeteer, Brian delivers the artistic creation and animation of 2D characters for short films, motion graphics and interactive projects.

Camilo Vanegas (CO)

camilovanegas.com

Camilo Vanegas is an animation artist from Colombia based in California. He holds a BFA in Visual Arts from Pontifical Xavierian University in Bogotá, and a MFA in Character Animation from the Academy of Art in San Francisco. For Camilo, exploring the characters’ personalities and how they deal with their internal conflicts has been the main source of inspiration. He currently works at Supergiant Games, where he has created characters for ‘Transistor’ (2014) and ‘Pyre’ (2017).

Christina Reck (DE)

instagram.com/christina.reck

Christina Reck is an art director based in Berlin where she works in digital advertising. She developed a huge fascination for drawing and painting at an early age, and illustration became her favorite form of expression while studying communication design. In her professional work, she focuses on digital design and infographics. Her personal work is more experimental, she is exploring different styles and techniques, both digital and analogue.

Eloi Costilludo (SP)

costilludo.com

Eloi Costilludo is a video artist from Barcelona, where he works as video producer and VJ at legendary Razzmatazz nightclub. He started his career as computer engineer and graphic designer for the Barnamob collective for urban performance. Today, he is mainly producing video installations, and exhibits regularly in galleries.

Erika del Pino (UY)

cargocollective.com/ErikadelPino

Erika del Pino is a theater designer from Montevideo, where she encounters and plays with strange and rare characters. Inspired by animals and taxidermy, her creations are born from her inner world to explore the sensation of a distorted reality. She believes that everything that once had life can live again—transformed, deformed.

Ifiyenia Kamperi (GR)

ifiyeniakamperi.com

Ifiyenia Kamperi is a painter and illustrator working in her studio in Athens. Her work ranges from painting and printmaking to comics, fanzines and doll making. She draws inspiration from her cats and dogs, politics, rockumentaries, the subconscious and life’s banality. Ifiyenia is co-founder of the drawing collective Urban Pencils, she has been featured in exhibitions and illustrated books, taught art to children and produced crafts under the brand Birds On Lemons.

Inga Seidl (AT)

ingaseidl.com

Inga Seidl is an Austrian graphic designer and illustrator. For a decade, she has been running her independent corporate design agency for clients with an environmental focus. Inga has a strong relation to nature, where she spends as much time as she can. Obviously, her character design is influenced by her life long experience with animals— and especially horses.

Janine Krieg (DE)

jane-war-art.tumblr.com

Janine Krieg aka Jane War creates art to communicate with the world. Currently based in Munich, she works in post-production for movies, TV and advertisement, both in 2D and 3D. Jane is haunted by crazy creatures, which make her see characters everywhere. Her personal illustration and animation is all about her emotions, and as she stays curious to explore different styles and media.

Jon Dunleavy (UK)

jondunleavy.flavors.me

Jon Dunleavy is a director of animated films, working in multiple genres with a particular love for characterizing. His narrative themes range from greed to comic tragedy and phone-based love triangles. His films have been honored with awards from the British Animation Awards to the Cannes Short Film Corner.

Kami Goertz (CA)

kmelaingoertz.com

Kami Goertz is a self-taught multidisciplinary fiber artist who creates plush characters and soft sculptures for humans to enjoy. Forest walks and gardening, moods, textures and animals (real or imagined) all inspire her creative process. Her work has been exhibited in the US and Canada as well as published in magazines focusing on the creation of plush toys.

Larissa Honsek (DE)

instagram.com/larissahonsek

Larissa Honsek aka Novemberkind is a Berlin-based graphic designer, photographer and illustrator exploring the intersections of these fields. Her tribe of bright and colorful characters is born from experimenting with a multitude of mixed media: clay sculpting, photography, digital and analogue collage, painting, drawing, printing, scanning… Larissa is currently working as a graphic design freelancer, and she is the co-founder of NiNo kreativ, a small company that produces kids stationary and creative school supplies.

Negyedy Virág (HU)

behance.net/negyedyvirag

Negyedy Virág is currently studying animation at Moholy-Nagy University of Art and Design in Budapest. Her passion is character design, and she finds it very exciting to bring her creations to life in animated form. She likes to experiment with different media and techniques, and she is committed to learn as many things as possible while searching for her place in the world.

Oliver Téllez (MX)

olivertellez.com

Oliver Téllez is an architect and illustrator from Mexico City, who has liked to spend his time drawing and day dreaming since childhood. He is keen to create wild places with saturated imagery in order to test the behavior of his characters—and understand his own. Oliver usually incorporates elements of architecture into his illustrations as his interest extends to constructing visions of time and space.

Paulina Rasińska (PL)

paulinarasinska.com

Paulina Rasińska is an artist from Warsaw, living and working in Antwerp. After graduating at Warsaw Academy of Fine Arts in animation and photography, she focused on creating picture books for children. Until today, children are her favorite audience, whose knowledge and sensibility she aims to expand. She finds her strongest inspiration in the world of curiosities nature provides, and she loves telling stories about animals and plants.

Sabina Karasegh (AT)

skgh.at

Sabina Karasegh is an Austrian graphic designer and artist. Informed by her hometown Vienna and its particular attitude she always looks for recurrent patterns in every day life and correspondences between the micro- and macrocosm. Her graphic prints transform perspectives into black and white, working out contours and considering the white spaces.

Silvia Panicali (IT)

behance.net/silviapanicali

Silvia Panicali is a multifaceted creative talent born in Italy. Always looking for new forms of visual expression, she tries to represent the growth of her personality and her feelings by looking at them from the point of view of a child. Silvia has been strongly influenced by Belgian comics thanks to her mother’s origins, and she developed her style starting from photography and moving later to illustration and 2D animation.

Sjors Houkes (NL)

sjorshoukes.nl

Sjors Houkes is a Dutch illustrator and voice over artist living in Berlin. As a film scholar interested in all aspects of visual culture he curated, promoted and exhibited independent video games and animation. These elements have found their way into his own work. Besides occasionally making games, voice acting or writing, most of his creative time is spent drawing: His honest ink and watercolor drawings are inspired by people, videogames, the beauty of nature and the quirks of the human mind.

Tomás Pichardo-Espaillat (DOM)

tomatico.net

Tomás Pichardo-Espaillat is a Dominican illustrator and animator, with a profound love of telling stories. He sees his work as magic-realism, evoking his surreal experience of growing up in the Caribbean. His world is personal and intimate, with characters full of colors and textures, drawn into situations outside of their comfort zone.

Zarella Solís (PER)

zarellasolis.com

Zarella Solís is a graphic designer from Lima. Her toys, designs and art pieces are handmade with the traditional techniques of sewing, embroidery and textile application. The intention of her work is to further the interest in and appreciation for crafts in the digital age.

Zeynep Solakoglu (TUR)

zeynep-solakoglu.com

Zeynep Solakoglu is an artist and illustrator based in Istanbul. She is inspired by mythologies, fairytales, and indigenous stories from all parts of the world. She believes they all represent universal themes and connect us holistically, so when people look at her work, they will all find parts of themselves. Zeynep has been drawing characters and writing stories since she was a child, and she likes the idea of having one part of her in every character, evolving with them as years pass.

 

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Pictoplasma Academy All-Stars Group Show Opening + Exclusive Sticker Book Release

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11th INTERNATIONAL CONFERENCE & FESTIVAL ON CONTEMPORARY CHARACTER DESIGN AND ART The world’s leading and largest Conference and Festival of contemporary character culture is back in Berlin, with a dense program of inspiring artist presentations, conference lectures, animation screenings, workshops, installations, selected accompanying exhibitions, performances and of course, loads of character! The diverse line-up of participating artists covers a wide range of media and disciplines, such as illustration, game design, installation, urban and fine art, offering the chance to learn from some of today’s most innovative and influential artists and illustrators, cutting-edge graphic, toy, game or fashion designers and leading animation filmmakers. The Pictoplasma Academy Group Show at Urban Spree presents paintings, installations, drawings, sculptures, limited edition prints and exciting new character worlds by the 27 international upcoming talents of its annual master class.

ACADEMY ALL-STARS GROUP SHOW 2015

ABOUT THE ACADEMY: Since 2013 Pictoplasma brings the experience, knowledge and expertise of its conferences and festivals to a new level of inspiration and intensity, allowing selected international students to refine their personal projects and ideas in a 8-day master class under the close guidance of tutors and teachers such as Rilla Alexander, Nathan Jurevicius, Mehdi Hercberg, Philip Hunt, Benjamin van Oost, and Matt Jones. yomsnil_1

The event will also feature the limited edition all-sticker mag release party crafted by the Academy Alumni together with Dresden-based Klebstoff Magazine

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10th PICTOPLASMA FESTIVAL: ACADEMY ALL-STARS GROUP SHOW

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April 30 – May 4 2014, the Pictoplasma Conference on Contemporary Character Design and Art celebrates its 10 year anniversary, with a specially immersive program of more than 20 awe-inducing artist presentations and back-to-back conference lectures, 100+ freshly hatched animations illuminating the big screen, numerous hands-on workshops, endless fun, immeasurable inspiration and loads of confetti.

Meet the avantgard of today’s image creation, mingle with like-minded spirits and dive head-on into an insightful and inspiring week full of exhibitions, creativity, knowledge, networking, and – of course – a big birthday party at Urban Spree!

More specifically and for the first time in Friedrichshain, Urban Spree will be part of the Character Walk and host the premiere of the Pictoplasma Academy group show, introducing fresh, upcoming and surprising work by the forty international talents that have participated in Pictoplasma’s first annual master-class.

In 2013 Pictoplasma brought the experience, knowledge and expertise of its conferences and festivals to a new level of inspiration and intensity: The first Pictoplasma Academy allowed 40 selected students from 20 countries to refine their personal projects and ideas in a 8-day master class under the close guidance of tutors and teachers such as Rilla Alexander, Nathan Jurevicius, Gary Baseman, Philip Hunt, Benjamin van Oost and Mark Gmehling.

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